Equidistant channel
Description
Задаёт графическому объекту тип «Равноудалённый канал» (EquidistantChannel)
Example
// Let's set the name of the object
let objectName = "OurObject";
// check if an object with the same name already exists
let newObject = this.getObject(objectName);
// if it doesn't exist, then create it and set its properties
if (!newObject) {
newObject = this.createObject(GObject.Type.EquidistantChannel, objectName)
// Let's set the parameters of the first line
.setTime1(Time[15])
.setPrice1(High[15])
.setTime2(Time[10])
.setPrice2(High[10])
// Let's set the coordinates of the initial location of the second line
.setTime3(Time[15])
.setPrice3(Low[15])
// set the color
.setColor(Color.Crimson);
}